![]() |
![]()
Message
#1
|
|
![]() Newbie Groupe : Members Messages : 12 Inscrit : 28 juil. 03 Lieu : Astori - US Membre no 22,075 ![]() |
Hi all, again I have a really stupid newbie question. How do you get loops to sync up right. I made a drum beat using the sampler, and then I looped it. However I can't get it to sound right when it loops the beat back. I can get it to either hit to soon or hit to late. Is this just a problem with the orignal loop or can I do something to fix this.
|
|
|
![]() |
Réponse(s)
![]()
Message
#2
|
|
![]() Newbie Groupe : Members Messages : 7 Inscrit : 13 août 03 Lieu : Cambridge - UK Membre no 22,939 ![]() |
The term 'loop' is unduly confusing: even if your sense of timing is second to none, you would never sample a section of beats and leave it to play from start to finish over and over again without triggering it at the beggining of every bar (or section of time of the sequencer that tallies with how long you want the loop to last). The most accurate way to work, though, is to cut the 'loop' (section of audio) into individual hits and trigger them on the beat, where you want them ton appear. If you are using a software sampler then this is elatively easy... just chop the audio up in an audio editor of some sort and then put them seperately into the sampler as an instrumrnt. If you are using a hardware sampler, eg an AKAI, you need to keep copying the original loop and chop the copies into the seperate hits. I use Propellorheads Recycle to do this automatically, and I can't reccomend it highly enough. It is a great little program, especially if you are using a software sampler which it can 'talk to'.
|
|
|
Les messages de ce sujet













![]() ![]() |
1 utilisateur(s) sur ce sujet (1 invité(s) et 0 utilisateur(s) anonyme(s))
0 membre(s) :
