Profil
|
Members
Rookie
|
Sexe non défini
Né(e) le 8 Avr. 1967
(57 ans)
08054 Mount Laurel
Etats-unis
Turner n'a pas de présentation personnelle pour le moment.
Inscrit : 13 déc. 02
Vus : 4,546*
Dernière visite : dimanche 25 avril 2010, 17:23
Heure locale : dim. 22 déc. 2024, 05:20
31 message(s) (0 par jour)
Aucune information
Aucune information
Aucune information
Aucune information
* Le compteur est mis à jour chaque heure
|
Sujets
Messages
Blog
Amis
Mon contenu
Hi all-
Ok, I'm certain this has been covered but way too many hits come up with the keywords, so I'll have to ask.
Basically, I'd like to be able to have a MIDI track or audio recording playing to which I am playing along.
Then, I'd like to be able to hit a trigger of some sort (say, a drum trigger) that can be assigned to play either a MIDI part or a sample, or perhaps jump to a new section in a composition.
There are probably a zillion ways to do this but as I'm just getting going here I don't know where to start, or, more importantly, what I need to look for in my equipment.
FYI I have a few macs and some rudimentary MIDI equipment but plan to get a pretty decent electronic drum kit pretty soon.
Thanks in advance, Andrew
Hi -
I have a program which generates real-time randomized midi (wind chimes, wind, etc.). I can record the MIDI internally with the built-in Windows Sound Recorder, but it's only good for a minute...
Can anyone recommend a way to capture longer (10 - 60 minutes) duration, internally generated MIDI data?
I'll be bringing the data over to my Mac after it's generated...
thx Andrew
I'm wondering if there's any software that exists (shareware or freeware, better..) that allows one to set notes, chords, and possible sound files, and instruct the sequencer, for example, to create a 4-minute song in which a chord is played every five seconds, or every three measures, or whatever, until the song is over. Ideally, one would be able to tell the sequencer to generate notes exactly on specific time intervals but also to be able to randomize them within user-specified limits. What I have in mind at this point is to create an "ocean sounds" song for my kids, to have wave sounds, but also to play seagulls, wind, etc. at random intervals (within limits.) I suppose a noise generator (for rain, wind, etc.) is OK too as long as it's randomizable. If anyone knows of software that can do this kind of stuff, please let me know! I looked into what it might take to create a generator to build MIDI files but I'm in over my head thx Andrew
Hi all -
I'm using GarageBand as my main app here -
Just wondering if anyone knows of a MIDI-router-type thing... not sure exactly what it would be called, but as an example, I'd like a pre-GB software device which can take my MIDI input and reroute it, the same way you might assign pads to a MIDI Drum set (one of the things I'll be using..)
So, you might have a signal coming in on, say, middle C - I'd like to be able to say, "ok, make that a middle A".. and so forth.
Even better would be if I could split that, so middle C might become 5 different notes at a time...
And even better would be if parameters could be set, too, so that if you had input below a certain velocity, for example, it would be set to a given velocity, say, any velocity below 40 simply becomes 40.
Any leads?
thx Andrew
Just wondering if it's possible to assign the pitch bend wheel/rocker/whatever to something else...
I'm primarily using GarageBand; I doubt it can be done through that, but I'm thinking there may be some software which "re-routes" midi input - for example, turning a pitch bend wheel into a volume control, or reassigning specific MIDI notes to other notes.
Thx Andrew
|
Derniers visiteurs
jeudi 4 juin 2009 à 05:02
Amis
Il n'y a aucun ami à afficher.
|