MacMusic.org  |  PcMusic.org  |  440Software  |  440Forums.com  |  440Tv  |  Zicos.com  |  AudioLexic.org
Loading... visiteurs connectés
Bienvenue invité
> Audiounits, the beginning of the end!
damann
posté ven. 12 juil. 2002, 03:00
Message #1


Advanced Member
*****

Groupe : Members
Messages : 393
Inscrit : 11 juin 02
Lieu : London - UK
Membre no 5,044




I love X so much these days, 9.2 already seems ancient. tongue.gif
CoreAudio and CoreMidi seem to have genuinely provided an
inspiring future for developers, Emagic, Steinberg, in fact, apparently
every developer on our wish list! laugh.gif
I've heard recently that CoreAudio has a native plugin framework that
seiously out-runs ASIO or any of the 3rd party stuff by Digi, Motu etc. wink.gif
AudioUnits: a direct replacement, with 1ms latency reported, already implemented by Emagic, 100% cocoa, a potential industry standard in the making! unsure.gif
i've already backed up my 4.8.1 logic folder to CD, DVD, AND firewire drive 'cos i just know that VST etc are ultimately doomed.
unsure.gif rolleyes.gif
this experience, although slow, will be the equivalent of completely replacing a studio and it's equipment in order to stay current. blink.gif
of course there are carbon versions of a lot of the best plugins around
but this is more a question of support from OS & developers for VST etc!

cool.gif sad.gif unsure.gif


--------------------
one for all and all for one...
Go to the top of the page
 
+Quote Post
 
Start new topic
Réponse(s)
jray
posté mer. 17 juil. 2002, 21:14
Message #2


Newbie


Groupe : Members
Messages : 3
Inscrit : 12 juil. 02
Lieu : Seattle - US
Membre no 5,769




Check out:
http://www.apple.com/macosx/technologies/audio.html

Here's a quote -

"Apple includes several Audio Units in Mac OS X, including a Velocity Engine-optimized reverb and a sample rate converter. Apple will release additional Audio Units in the future...Mac OS X includes a Velocity Engine-optimized Virtual Instrument compatible with the industry standard DownLoadable Sounds (DLS) format. The Mac synthesizer provides applications with high quality, low latency sample playback as well as control for filters and envelopes."

Finally - serious DLS support. This will be important for gaming and who knows...maybe it gives Virtual instrument makers a good leaping off point to make their own cheap samplers. If Core Audio's engine is as good as they say it is, why would you write your own? [read the part about M-Audio finding latencies of only 1 ms] It then becomes an issue of tools and feature sets. I know it's not as simple as all that (you still have to know Core Audio well enough to get this kind of performance) but it's only a matter of time before there are just gobs of cheap choices for audio developers.


--------------------
jray : Seattle WA USA
composer - sound design - software engineer

--------------------
Go to the top of the page
 
+Quote Post

Les messages de ce sujet
- damann   Audiounits   ven. 12 juil. 2002, 03:00
- - lepetitmartien   Drool Drool Drool . . . . One nation under a groo...   ven. 12 juil. 2002, 03:41
- - jray   I agree - the wait is going to be way worth it. T...   mar. 16 juil. 2002, 19:28
- - soif   If Apple reach the goal (making a new standart), a...   mer. 17 juil. 2002, 13:28
- - damann   thanks for the info guys. i'm beginning to ...   jeu. 18 juil. 2002, 01:08
- - soif   QUOTE (damann @ Jul 18 2002, 02:08)soif, is c...   lun. 22 juil. 2002, 22:22
- - Yukulele   Yes, like Soif, i hope all this will unify the plu...   lun. 22 juil. 2002, 22:37
- - damann   adc is definitely not free! the basic "x...   mar. 23 juil. 2002, 04:44
- - hmurchison   I like the potential of AudioUnits and MusicDevice...   sam. 24 août 2002, 03:53
- - BusError   QUOTE (damann @ Jul 23 2002, 03:44)adc is def...   sam. 24 août 2002, 11:59
- - damann   thanks BusError. i will be publishing a list of on...   dim. 25 août 2002, 04:47
- - damann   oh yeah, i should have mentioned that the sdk come...   dim. 25 août 2002, 05:16
- - shahasad   Since the Core Audio Framework is written in Objec...   jeu. 26 sept. 2002, 03:06
- - shahasad   Apple Audio Harmony-Central's Programming Sec...   jeu. 26 sept. 2002, 03:11
- - shahasad   SampleCode Core Audio Swiki These are the sites ...   jeu. 26 sept. 2002, 03:15
- - damann   thanks shahasad, if you're writing something f...   jeu. 26 sept. 2002, 03:47
- - peterkirn   Hang on a second!! Are Audio Units Cocoa O...   lun. 30 sept. 2002, 18:26
- - hmurchison   QUOTE (peterkirn @ Sep 30 2002, 17:26)Hang on...   mar. 1 oct. 2002, 04:00
- - shahasad   The only drawback to using the Carbon Library to p...   mar. 1 oct. 2002, 22:46
- - lutefisk   I'd been hopeful and sceptical about Audio Uni...   jeu. 31 oct. 2002, 00:29
- - soif   We allready link 8 (independant) AU in our softwar...   ven. 29 nov. 2002, 14:49
- - Levon River   lutefisk: I also suggest you find Rax if you haven...   ven. 29 nov. 2002, 19:04
- - lutefisk   Thanks for the heads-up, Levon. I've been usi...   ven. 29 nov. 2002, 21:30
- - Levon River   QUOTE (lutefisk @ Nov 29 2002, 20:30)Thanks f...   sam. 30 nov. 2002, 03:44


Reply to this topicStart new topic
1 utilisateur(s) sur ce sujet (1 invité(s) et 0 utilisateur(s) anonyme(s))
0 membre(s) :

 

Version bas débit - mercredi 4 déc. 2024, 20:47
- © MacMusic 1997-2008