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#1
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![]() Rookie ![]() Groupe : Members Messages : 35 Inscrit : 12 oct. 03 Lieu : Sydney - AU Membre no 26,579 ![]() |
I have Cubase SE and 5 virtual instruments (I bought Steinberg's Studio case). I have installed Cubase and the driver for my M-Audio Ozone. I have a mic and that can be connected to the Ozone. When i try to record this onto an audio track, it works and I can successfully listen to the playback. BUT when I try to record MIDI, it gets recorded onto a MIDI track and it says on the place where there are buttons for "play", "record" "click" that in and out are working. But unfortunately no sound is coming out of my Sennheiser 280PRO headphones.The headphones are in good working condition, i tested them out with music through iTunes (so that proves the sound can come out through the headphones through Ozone.) The problem is Cubase is not sending MIDI info through to Ozone through to my headphones. Anyone have any ideas on how to fix this problem? Any help would be greatly appreciated. I have assigned the ins and outs on the left of the project window to "port one" which is ozone.
[KorektPhool] |
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#2
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![]() Maniac Member ![]() ![]() ![]() ![]() ![]() ![]() Groupe : Members Messages : 645 Inscrit : 17 mai 02 Lieu : Broughton Membre no 4,705 ![]() |
Yes, you need to select a virtual instrument in Cubase, such as the A1 Waldorf synth or whatever you got free in the Studio Case.
Basically, you've selected your Midi channel and identified the Ozone's Midi in/out, so everything is fine so far, but you also need to "connect" it virtually to some sort of sound-generating machine within Cubase. Otherwise, all your Ozone keyboard pressings aren't doing anything - they aren't feeding information to a Midi sound device. The difference is that your Ozone, on its own, cannot produce sound. It's not like a piano or a harpsichord. It doesn't actually do anything. It needs to be connected to a synth, either hardware or software, that does have sounds onboard. Then the Midi signals that your Ozone sends are received by the module, which in turn generates the sound. Whichever sound it produces is down to you and the selection you make. Is that any clearer? |
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