Hello Cruel World, C++ compile, no can do. |
ven. 10 janv. 2003, 06:51
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Newbie Groupe : Members Messages : 14 Inscrit : 26 nov. 02 Lieu : Hayama - JP Membre no 9,572 |
Howdy,
I have some controller ideas, neato stuff I promise. Problem is, I can't even compile. I have ProjectBuilder, but that's hopeless. Not the *introduction* I need. I can use gcc/g++ at the CLI, but not for C++. I can compile straight C, but no combination of #includes will get me the right headers (I think this is the problem) for compiling C++. As soon as I try to change a printf() to a cout<<, upon compile I get 'cout' unrecognized, etc... Is this a matter of telling G++ where the headers are located? How? Other ideas? I realize that this might be considered "too basic" for this forum, but I haven't found anywhere that would seem more appropriate, and I can't get to newsgroups from behind this miserable firewall. I'll sure appreciate any assistance. Hawk |
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ven. 10 janv. 2003, 10:04
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#2
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Advanced Member Groupe : Members Messages : 351 Inscrit : 12 août 02 Lieu : London - UK Membre no 6,795 |
There are many tutorials for c++ around the net; Maybe you should hunt for some that suits you!
For your particular problem, telling the compiler your source is C++ can be done two ways on the mac: + Name it '.cpp' + Compile it with 'c++' (or g++) instead of cc (aka gcc) If it doesn't build, you are probably missing the c++ headers for cout/cin etc. And there, and I can't help you because I always refused to use those: they are just an abomination and abuse of the operators anyway. printf() works -------------------- |
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