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> Rax!, Wanna' play with Apple's Units?
Levon River
posté ven. 1 nov. 2002, 04:59
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I'm busy playing with a marvelous little program I just discovered on VersionTracker for OS X called "Rax." It's a virtual rack for Audio Units! It provides on-screen controls for Apple's included AUs (reverb, delay, etc.), uses any MIDI source available to your system, and even allows you to load SoundFonts! Right now I have a Banjo SoundFont converted from an Akai disk loaded, drenched in Apple's reverb and digital delay, controlling it all with muMIDI. What a hoot. laugh.gif

May be the most fun you can have with your clothes on.

Great little program. Get it and play!
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posté ven. 1 nov. 2002, 13:09
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If you haven't already, go by and pick up destroyfx's audiounits for additional ways to fritter away hours in Rax that could be spent in the honest pursuit of raking leaves:


actually i just did this. biggrin.gif

i am taking an electroacoustic music class in school right now. we are using csound, and i've been working on a plan for an object-oriented music composition program to provide more abstracted control than typing out the parameters for every single note (maybe thousands of them in one 15 second sound clip). so im asking myself: why dont i just do this all in objective c and use audiounit instruments (auis) and fx instead of csound orchestras, since aus have coreaudio's wonderful latency, and csound implements real-time as a hasty (and glitchy) afterthought

the sad part is that i will spend so much less time making music by trying to make programs to make music with wink.gif
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