|
|
Réponse(s)
|
mer. 23 nov. 2005, 22:53
|
Newbie
Groupe : Members
Messages : 4
Inscrit : 22 avril 04
Lieu : New York - US
Membre no 41,623
|
Everything I've read so far has been great! Thanks guys.
However, I've tried almost all the suggestions. Especially on the software end of things. I still haven't gotten what I want out of my mixes. The software compressors don't seem to go far enough to get enough level and punch.
Maybe the manner in which I'm using them is incorrect. I usually set a pretty quick attack and compress things like horns at something around 10:1. Same with many of the drums. Fast attacks is what I thought would retain the punch while leaving room for other sounds in the mix.
Any other thoughts?
Also, on my bounced down mixes before I dither down, I already use the L3... What are some good settings for that?
|
|
|
|
Les messages de ce sujet
neesley Compressor lun. 21 nov. 2005, 10:29 rickenbacker Hardware or software? If software, what host seque... mar. 22 nov. 2005, 13:36 neesley I'm using ProTools 6.9.2 with a DIGI002R. The... mar. 22 nov. 2005, 18:13 loudstring Try using waves L2/L3 ultamaximizer it can be very... mar. 22 nov. 2005, 18:19 beyaRecords USR (www.usrplugins.com) are due to release the AU... mer. 23 nov. 2005, 08:51 rickenbacker Compressors are tricky things to get right - too l... mer. 23 nov. 2005, 11:08 gkdoty Have you tried the
Free Digidesign Dynamics III Di... mer. 23 nov. 2005, 21:36 abcdaniel The 1176 is a free download at digidesign http://w... mer. 23 nov. 2005, 22:50 abcdaniel Hmm, if you use that kind of ratio you should get ... jeu. 24 nov. 2005, 10:14 beyaRecords Try 'parallel compression' which allow you... jeu. 24 nov. 2005, 10:25 abcdaniel Correction: It wasn't "some 90s DBX compr... jeu. 24 nov. 2005, 12:16 neesley abcdaniel: Thanks for the tip on the attack. Come... ven. 25 nov. 2005, 13:22 beyaRecords QUOTE (abcdaniel @ Nov 24 2005, 12:16)so mayb... ven. 25 nov. 2005, 13:53
3 utilisateur(s) sur ce sujet (3 invité(s) et 0 utilisateur(s) anonyme(s))
0 membre(s) :
|
|
|